LoL Esports

League of Legends Esports Predictions

The Championship V2.1 engine combines Glicko-2 team ratings with market odds to produce calibrated match predictions across LCK, LPL, LEC, LCS, and regional leagues. Patch-aware meta adjustments reflect the current game balance.

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LoL Engine Overview

Glicko-2 Rating System

Teams are rated using the Glicko-2 system, which tracks not just skill level but also rating deviation (confidence) and volatility. This produces more accurate predictions for teams with inconsistent form or limited match history in a new split.

Market Odds Blend

The final prediction blends model output with market odds to capture information the model might miss, such as roster changes, scrimmage results, or coaching adjustments. The blend weight is calibrated from historical prediction accuracy.

Patch-Aware Meta

Game patches shift the competitive meta, affecting champion priorities and team strengths. The engine tracks the current patch and adjusts team profiles based on how their playstyle aligns with the current meta.

Multi-League Coverage

Coverage spans the four major regions (LCK, LPL, LEC, LCS) plus regional leagues and international tournaments. Each league has its own Glicko-2 rating pool with cross-region calibration from international events.

V2.1
Engine Version
Glicko-2
Rating System
8+
Leagues Covered
2x Daily
Refresh Rate

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